⚔️
CyberWave
  • Welcome: CyberWave⚔️🌊
  • Introduction
  • CyberWave: The Prologue
    • Defense Mechanism
    • Power Calculation
    • Defense Result
    • Events: Climate Change
    • The Prologue League
  • CyberWave: Main Game
  • Additional Components
    • Weapons (Under construction)
    • Consumables (Under construction)
    • Marketplace (Under construction)
    • $CYBER (Under construction)
      • Token Basics
      • Token Dynamics
      • Token Allocations
      • Staking
      • DAO Governance
  • 2D Survivors
  • Roadmap
  • Our team
  • Key Partners
  • Disclaimer and Waiver
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  • How to gain Power?
  • Trait & Weapon system
  • Power calculation
  • Unique ability
  1. CyberWave: The Prologue

Power Calculation

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Last updated 3 years ago

How to gain Power?

The table below shows a correlation between the level and power. Moreover, power can be gained by level, trait, and weapons.

Survivors can gain XP while staking in training mode. Staked Survivors will automatically turn into training mode unless a player selects a District. By selecting a District, Survivors will be set into defense mode. Survivors will not gain EXP in the defense mode but may earn $CYBER by winning the game.

According to the XP calculation, XP will be gained by 10% of its power per hour. EXP lets you upgrade your Survivor NFTs level. Each required EXP per level is written above. In addition, you can purchase an XP booster from the CyberWave shop to boost the XP acquisition.

Trait & Weapon system

Every Survivor NFT contains at least one trait (a.k.a wearable). Each trait is divided into four different rarities — you can check the list of traits’ rarity in the image above. Each type of rarity that is higher than the common trait will increase the Survivor's power by a certain amount.

As the traits are a fixed number that can't be changed, Weapons are a way to empower your Survivor NFT, which can be obtained through purchasing the item from the CyberWave shop or marketplace.

Power calculation

To calculate a Survivors' power, you must add up Default Power + Trait’s Power + Weapons' Power + Levels' Power. This calculation will be done automatically through the system, and you will be able to see the details from the game interface.

Unique ability

Besides the basic mechanisms, the Survivors are divided into six different classes according to their special abilities.

  1. Normal: No special ability — has two skin types: bright and tanned

  2. Aries: Increases allies’ power by 1%

  3. Vision: Avoids injury by 30%

  4. Lux: Increases EXP by 20%

  5. Zinx: Heals the Survivors once a week

  6. Nova: Increase $CYBER by 20%

Example of the power calculation